ĭuring the day, players will occupy the Belfry, which acts as the team's base of operations and allows players to switch characters and prepare for the next mission by managing progression, and upon leaving the Belfry, the game will fast forward to night. They can also use the Batcycle to explore the city. Players can level up their characters, but enemies will be automatically leveled up as well. While it can be played solo, the game also features a two-player cooperative multiplayer mode, wherein the second player can drop in and out at any time without affecting the other one. The game features four playable characters: Nightwing, Batgirl, Robin, and Red Hood each character has their own unique playstyle and abilities, such as Robin being able to teleport via the Justice League's satellite. Gotham Knights is an upcoming action role-playing game set in an open world Gotham City. At some point during the game, the heroes will come into conflict with the Court of Owls, a secret criminal society that is as old as Gotham itself, and their legion of brainwashed assassins called Talons, while also investigating Batman's death. Players take control of the Dark Knight's former partners Nightwing, Batgirl, Robin, and Red Hood, who have gone their separate ways, but must work together once more to restore justice to Gotham and prevent it from descending into chaos.
#KNIGHT SQUAD GAME CHARACTERS SERIES#
It is set to be released in 2022 for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.īased on the DC Comics character Batman and his supporting cast, the game's story takes place in a period of decline for Gotham City, after Batman's apparent death. That’s hardly a new idea (continuity in comic book stories is often altered in far more crazy ways), but it does further complicate what was already a somewhat confusing relationship between the Arkham games and Kill the Justice League (as well as the upcoming Gotham Knights).Gotham Knights is an upcoming action role-playing game developed by WB Games Montréal and published by Warner Bros. By suggesting that there is a narrative reason behind that swap, though, they’re really opening the door to the possibility they could play with the Arkhamverse lore quite a bit. However, I’d have to imagine that most people would have just assumed it was done due to some kind of internal creative preference and would have eventually moved on. If Rocksteady had chosen (or still chooses to) change the Deadshot character model without a narrative explanation, then there certainly would have been some fans who would have found a reason to complain about that decision. While I can’t seem to find any evidence in the previous games that strongly hinted at that idea, I’m curious if anyone will uncover evidence in those games that does help lay the groundwork for the “imposter” theory.
So is Rocksteady trying to retcon the Arkhamverse? Well, we’ll have to wait to learn the specifics of this character swap (if we ever learn them at all), but given what Rocksteady has revealed so far, it certainly seems like they’re trying to suggest that the old Deadshot wasn’t quite who we thought he was.
The assumption is that this character may have been sent to Arkham for killing the other Deadshot, but given that the fate of Arkham Asylum itself following the events of Arkham City and Arkham Knight remains debatable and given that we don’t know what the possibility of a “real” and “fake” Deadshot means for Waller’s initial recruitment of Deadshot…well, the point is that this “imposter” possibility raises a lot of questions. Even Kill the Justice League‘s Deadshot being portrayed as a former Arkham inmate raises questions.